ARE THIS MOD DEAD?

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[12:16] they gave up on the sin mp mod?
Analyzing the facts:
1) I don't really do much for this mod anymore - [NEGATIVE]
2) Romsteady isn't on much, we don't know if he is working - [NEGATIVE]
3) Sarkie says that we have a few people working on it, including himself - [POSITIVE]

So not really sure, if someone else blogs about the mod after this thats a big [POSITIVE]

Usemp:Rebooted

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Yes totally stolen title, yes we are still alive, Rom has been ill recently so had to wait for that to pass so he can get the code working, I'm sure it's worth the wait.

You can see his blog at www.romsteady.net/blog for anything he is doing, hopefully I will have stuff this week.

I am working on Firey Grenades and silly RPG firing 4 Missiles and Drunken ones (But don't know about that yet)

First Person Death

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Using the guide from developer.valve I added First Person Death and cos usually I never have a good one to show it working I've decided to upload an image, which looks rather sexy.

Aside: Just cos I was bored yesterday, have an "official" picture on me

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RPG Sights done

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This is just so I have the code for the future, my way is a little less complicated then Valves, but it works :)

I had a little fix for holstering, it left it zoomed, so that's all fixed now. Time to add a "Scope" with blue and stuff, for the assault rifle type interface. :)



RPG Secondary Fire

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Hi guys, I am currently adding a secondary fire to the RPG, atm it is a zoom like on the Crossbow, but that is so I can fix the ironsights / zoom for the assault rifle.

Are there an good ideas for Secondary fire, I was thinking fire 5 missiles at once..

Crowbar -> Pipe

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Well since there is an unused pipe in SiN I think it is used with melee attack though, I thought we should add it, so thanks to Frostedbites here it is.